Know Your Role : Instances

January 14, 2008 at 10:37 pm (Beast Mastery, Know Your Role, Marksmanship, Survival)

Fresh off the heels of proclaiming the virtues of the Survival Tree’s PvE dominance over the other two comes the second installment of “Know Your Role”! 

So, Instances. Dungeons. Loot pinatas. Hell on earth. Whatever you want to call them, they’re an integral part of the game, and at the end of the line, you *do* need to spend some time in there to know what you’re doing in Karazhan, Gruul’s, SSC, TK, ZA, Sunwell, WYSIWYG, ROFLMAO, WTFBBQ, etc.

Let’s assume that you’ve made it to 70 without ever doing a single instance. Unlikely, sure, but possible. You know how to play a hunter killing random mobs, and maybe a few of the opposing faction in PvP, but this here means you need to use the strongest buff of all – teamwork.

So, first off, ask questions. Find out if there are any difficult pulls, what the boss strategies are, and ask for a role. Some people ignore their responsibilities and assume all dungeons are exactly the same ; gravy pulls, tank and spank bosses, and they can go AFK while the trash is getting cleared.

Secondly, be prepared pre-pulls. If you’re trapping, make sure your traps are down a full 10-15 seconds before the pull is executed.

It’s easy, takes a press of a button, and gives you a whole 15 seconds of breathing room, should the trap be resisted.

Thirdly, protect your healers. Stick close to them, and for the love of the Earthmother, don’t melee unless you’re using Wing Clip or Disengage. (Or if you figure you can take some licks, keep your healer alive, and wait long enough for the trap cooldown to finish.)

Fourth, pay close attention to what you’re assigned. (or if you’re doing the assigning, make sure you know which one’s yours.) Don’t try and trap Moon if the Mage is sheeping Moon; Square is yours. YOURS. Make those crazy eyes at anybody who even tries to TOUCH Square before the time is right.

DPS-wise, budget yourself. Don’t pull aggro from the tank too quickly, and don’t try to burn up the charts. It might be tempting to give that mage or ‘lock a run for his money, but DON’T. Until somebody gives you the OK to throw everything but the kitchen sink at a boss, pace yourself, and conserve your mana. That means less drinking, which leads to faster runs, which leads to happier groups.

Lastly, if you don’t need a blue, pass on it. Greed greens, or need if it’s an improvement. If nobody needs a purple drop, then greed roll or /roll for the shard.

And be friendly. Be that hunter that has the mad skills, and make sure that even if it’s a bad group, you exit nicely.

Oh yeah, don’t forget to tip and thank your tank, and thank your healers. 🙂



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